Tag Archives: SD Card image

Bad news from Dropbox


Just received a message from dropbox. They have shutdown my public Dropbox due to excessive traffic 😦

However, I’m really glad that you like the SD card images for your Raspberry Pi 🙂

I’m afraid that the excessive traffic might be persistent after the ban gets lifted. The plug and play SD card images that turn your Raspberry Pi into an Airprint Server, AirPi, Thin Client, Quake 3 game console, etc seem to be quite popular among the Raspberry Pi users. Maybe you can help me host the images at new locations. Just post the links to alternative download locations in the comments.



How to play Quake 3 on your Raspberry Pi

Today, I figured, it would be nice to do some old school fragging 🙂 It is time to get my Raspberry Pi to run Quake 3. There are quite a few tutorials, but it took me a couple of tries to find a combination that worked for me. 

For you, the quick way to get Quake 3 running on your Raspberry Pi is to download the Quake 3 SD card image for a 4GB SD Card from my public dropbox. You will find it under Images\Quake3\Quake3_4GB_autostart.zip In my previous posts I have explained how to mount an image on the SD Card by using Win32DiskImager. The image auto-starts Quake 3 on boot. In case you don’t want that, just use the following command after logging in:

sudo update-rc.d -f  quake3 remove 

Which removes Quake 3 from the start-up sequence. You can start the game by navigating to the directory where the game is located and start the game from there:

cd /home/pi/quake3/build/release-linux-arm
sudo ./ioquake3.arm

In case you insist in making your own image, this is how I got it to work:

Before you start, you need a 4GB SD Card with Raspbian Wheezy installed. Run sudo update and sudo upgrade. Start sudo raspi-config and expand the root partition to fill the SD card. Memory split should be configured with 64MB video memory. Reboot.

Step 1:

Log in to your Pi and then type at the command prompt:

sudo apt-get install git gcc build-essential libsdl1.2-dev

These tools are needed to install the Quake 3 source code!
Step 2:

Obtain the source code with this command:

git clone https://github.com/raspberrypi/quake3.git

Change to the Quake3 directory:

cd quake3
Step 3:

Edit the script that does the compilation:

nano build.sh
The first line (8) you are looking for starts with ARM_LIBS, change it so it says this:

You also need to change the line (16) that starts with INCLUDES, change it to this:

INCLUDES=”-I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads”
The final line (19) to change starts CROSS_COMPILE:

# CROSS_COMPILE=bcm2708-
Save the file by pressing Ctrl-X followed by Y and finally return.
Step 4:

Now you can begin the compilation process by typing:


the process takes approximately 60 minutes!
Step 5:

Once that has finished you need to download the pak files. This lets the game function!


cd quake3/build/release-linux-arm
wget https://dl.dropboxusercontent.com/u/36774536/Images/Quake3/Q3DemoPaks.zip
unzip Q3DemoPaks.zip

The directory tree should look like this (using the default Pi user):

– pi
– – quake3
– – – build
– – – – release-linux-arm
– – – – – baseq3

and in the directory ‘baseq3’ there should be your PAK files.
Step 6:

Running the game: In order for you to run the game you have to be in the right directory, to get there type these commands:

cd quake3/build/release-linux-arm
Start your game with this command:

sudo ./ioquake3.arm

In case you want Quake 3 to boot at start up follow the additional steps below:

Step 1:

sudo nano /etc/init.d/quake3

make the content of the file look like this:

#! /bin/sh
# /etc/init.d/quake3

# Provides:          quake3
# Required-Start:    $remote_fs $syslog
# Required-Stop:     $remote_fs $syslog
# Default-Start:     2 3 4 5
# Default-Stop:      0 1 6
# Short-Description: Simple script to start quake3 at boot
# Description:       A simple script from https://raspberrypi4dummies.wordpress.com

# If you want a command to always run, put it here
cd /home/pi/quake3/build/release-linux-arm
sudo ./ioquake3.arm

# Carry out specific functions when asked to by the system

exit 0

Save the file by pressing Ctrl-X followed by Y and finally return.

The last two commands complete the job of starting Quake 3 on boot:

sudo chmod 755 /etc/init.d/quake3
sudo update-rc.d quake3 defaults


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